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Videogame Architecture Nu Kopen

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Artikelnummer: SK0179122-NL20260521-141121 Categorie:

How are the worlds of videogames designed, organized, and navigated? What guides players through these environments, and what underlying principles shape those experiences? From the ancient towers of Elden Ring to the suburban housing of The Sims 4, real architectural theory is put into practice across twelve iconic games, with detailed sequences of plans, maps, sectional views, 3D renderings, and exploded diagrams exposing the foundational structures that govern gameplay. This landmark study of digital space-making reveals how these worlds are built to be an integral part of the player’s experience.

Specificaties

ISBN:9780500029701

Uitgever:Van Ditmar Boeken B.V.

Auteur

Luke Caspar Pearson,
Sandra Youkhana

Pagina’s:288

Taal:English (US)

Verschijningsjaar:2026

NUR

Vormgeving en design